
THE GROUPE LGE
– Created in 1966 in Grenoble, France
– Later established throughout Europe in 2002
– 103 centers, 89 in France
94 Laser Game Evolution | 9 Laser Lander
– International expansion
– 29.5 million€ gross revenue in 2016

Patrick FOURNIER President of LGE Group
Developer of the game 100% laser
Creator of the Laser Game® brand
Developer of new concepts
Manager of national and international markets
XAVIER POUILLAT General Director
Designer of the game 100% laser
R&D project chief officer
ERIC LAFFARGUE Director of Development
Marketing Group brands
Innovative solutions research
Supervises project implementation



Nos activités
LASER GAME EVOLUTION
Evolution Laser Game is a laser shooting game where participants play
against each other in order to score as many points as they can in a
dark labyrinth setting consisting of several different levels. The Laser
Game technology which is exclusive to 100% laser allows for shooting
accuracy while players run through the game zones. They can also play
in the position they prefer (with two hands or one).
YOO MOOV STATIONS
Yoo moov stations is the very first hyper spatial amusement park with
more than 2000 m². It’s a theme park where your astroguides help you
complete your mission through 6 unique interactive stations. Between
friends, with family or colleagues, face the hyper spatial challenges
offered to you in our indoor leisure center.
VR QUEST
Put on your virtual reality headset and enter into strange worlds to
experience thrilling and impressive adventures.
Your first step will begin in Minotaur’s Maze where you will encounter
hordes of skeletons, walk along walls 50m over the ocean to then launch
yourself into the depth of mazes in order to fight the terrible guardian.

36% market shares
Groupe LGE 36%
103 centers
- Megazone 30%
- Laser Quest 13%
- Laser Max 13%
- Divers 8%
- Laser Game Evolution 36%

– 100% laser technology
– Design, Security and robustness
– 3 firing modes
– LED colored screen / Direct statistics
– Unique and safe labyrinths
– Non-mixed game groups
– Personalised games
– A communication based on
fewer guns, more fun

- Regular customers 16%
- Loyal customers 4%
- 1st time 24%
- Occasional customers 56%
32% of players are kids
around 7-12 years old

- Women 6%
- Girls 11%
- Young ladies 17%
- Men 12%
- Young men 32%
- Boys 21%
34% of players are women

99 %
Satisfied or highly satisfied customers !
94 %
willing to come back within the next 3 months
FAMILY / KIDS
– Wednesdays and weekends
– School holidays (day care centres)
– Birthdays
YOUNG ADULTS
– Evenings
– Happy Games (between 6pm to
9pm)
BUSINESSES
– During the day/evening
– Special business offers

- OTHERS 3%
- DAY CARE CENTERS 10%
- BIRTHDAYS 33%
- CLASSIC GAMES 54%
